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RED Scout is disarming the bomb and it asks him to press one of two "yes" buttons.
He picks the green one. Then he switches the light on and notices the dozen other bombs in the car. Even funnier if you remember that Scout is one of the characters who is illiterate. When trying to unlock the deactivation panel, he realizes he doesn't have the key. One of the orphans, a young lame boy with crutches is smoking. As Soldier comes to inspect him, he hurriedly throws away his cigarette Heavy takes so long deciding a move that Medic flips the board.
Meet the Team
Look at Soldier when Medic's shield is revealed. The others are covering their faces. Soldier covered his crotch.Team Fortress 2 Rap by JT Music - "Meet the Crew"
Sniper and Scout pretty much strolling along behind as Heavy, Soldier, and Pyro carve the way forward. They bro-fist each other because they have nothing to do. The other team has Pyro on communications duty. Scout is visibly annoyed. Scout muttering "Please let there be pants" over and over as he sees some bare legs standing in the middle of a blood covered floor.
In no particular order: He jumps through a wall, leaving an Australia-shaped hole! He uses Scout as a springboard just to punch the Yeti, leading to the aforementioned explosion! And doesn't seem to want to acknowledge the fact that means he won't get another. What the videos do is give ways for people who don't even have Team Fortress 2 yet to get some entertainment from the game.
Meet the Team - Maggs and Allen
And that may turn them into TF2 players and customers. Game writer Eric Wolpaw said creating the series "helped everyone on the team get a little bit more in tune with who that particular character was, so we just kept knocking them out and they kept on being popular".
An example of the series' influence on the design of the game was the Sandvich. According to Walker, the item "came almost directly out of the movie We felt the movie had justified and created a way for us to have a 'Sandvich' in the game and have that action [of eating it] make any kind of sense in our game world".
Another item to be introduced after its appearance in the series was Jarate which was added after its debut in Meet the Sniper. The series also assisted in the development of game technology.
Team Fortress 2 / Funny - TV Tropes
Valve used Meet the Heavy to test the facial animation system the studio was developing for Team Fortress 2. According to Walker, the new system "allowed our characters to have a much greater range of expressions than we were able to do in Half-Life We wanted a test case for that".
The resulting technology produced in the creation of the Meet the Team series now appears in the game when played on the highest graphical settings. Walker recalled that team's pleasure about "the expression on the Heavy at the end when he's shooting and screaming" was not fake, and was not just "this thing that the coolest bit in [the movie] was something that would happen in the game. The short was also shown to a user from the Steam Users' Forum upon his visit to Valve 's head offices in Bellevue, Washington.
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